Showing posts with label Washington's War. Show all posts
Showing posts with label Washington's War. Show all posts

Sunday, October 7, 2012

Benedict Arnold -- most foolish man in American history?


Today marks the 235th anniversary of the Battle of Bemis Heights, the second of the two battles of Saratoga that led directly to the capture of Burgoyne's army and the entry of the French into the war, thereby indirectly leading to overall victory.

The battle was the high point of the already illustrious career of one of the most remarkable military talents America ever produced -- and it also set in motion the chain of events that led to that man's name becoming as much a synonym for betrayal as the name Judas Iscariot achieved.

Yes, Benedict Arnold was the hero of the day for his conduct that day. While Gen. Horatio Gates took the credit, fair-minded opinion of the day and since has given Arnold the lion's share of the honor for the victory. But Arnold was very badly hurt that day, and he never again held an active field command for the American cause. Arnold was personally fearless in action and the Saratoga wound was not his first -- not even his first in that same leg.

While a talented battlefield commander, Arnold had some unfortunate character traits which led him to be jealous of fellow officers and feel slighted when his clear contribution to the cause of Independence were not recognized to the degree he felt was warranted. Some even go so far as to blame his new wife for his base betrayal of the Patriot cause.

Arnold's boot monument
Arnold has a particular interest here, locally, as he is probably the best-known native of Norwich, Conn. His reputation is, of course, irretrievable, but the distance of time has allowed some small remembrance of his vital contribution to the birth of America to occur. A small plaque sits by the side of a street in Norwich, marking the approximate site of the Arnold homestead. Nothing remains of the original structure, of course. Arnold was so despised that in the wake of his betrayal angry residents descended on the cemetery and tore up the headstones of most of his relatives, including that of an infant son's. Only his mother Hannah Arnold's stone was overlooked and remain there to this day.

At the Saratoga battlefield itself there's a monument to Arnold's boot, which doesn't even mention Arnold by name!

Arnold's attack on Groton
When he appears in wargames, Arnold invariably rates highly as a commander, although in a strategic level games such as Washington's War he presents a bit of a design problem. Naturally the benefit of hindsight clues the player that this highly capable general isn't entirely reliable, but if a game doesn't make Arnold a traitor he's likely to rival the "indispensable man" himself, George Washington as the main figure in the game. This isn't something most Americans are going to be able to stomach.

And it is, in truth, hard to gin up much of defense for Arnold. There's no evidence his change of heart was driven by some high principle. And infamously, he turned around and led British forces against his native region and was in field command during one of the war's major atrocities, the Battle of Fort Griswold, where a massacre occurred after the fall of the fort.

Given how many monuments and communities there are in America named after Washington, Lafayette, Greene, Wayne, KoĹ›ciuszko, v. Steuben, etc. there can't be any doubt that Arnold would have grown old showered with honors had he remained loyal. As honor and public acclamation appear to be what he desired most in life, surely he proved to be one of the biggest fools of American history. It's not unimaginable that  his hometown might have been renamed in his honor and I'd b writing this post from Arnoldton Conn. in the very shadow of some tall obelisk erected in his honor.  Instead he's got plaque.

Wednesday, June 30, 2010

Just ordered my own copy of Washington's War




Yep, after reading yet another glowing review, this time in Armchair General, I decided I needed to have a copy of this one in my collection.


I really enjoyed my game with the redoubtable Mark K. and I'd really like to beat him next time we play Washington's War so it will be helpful to have a study copy.

Tuesday, April 20, 2010

A Patriot's Day Pounding

The redoubtable Mark K. and I celebrated Patriot's Day with a couple of appropriately themed American Revolution games, the new Washington's War from GMT and Liberty, the block game from Columbia Games.

Each game covers about the same ground, although Liberty is much more strongly focused on the military campaigning while Washington's War's card-driven allows it to include more political effects.
In both games I took the British, so history was well-served by Mark's eventual double victory.

Each game was marred a bit by inexperienced play and some rule errors, so I won't go into a lot of detail, but both games went the distance, ending in 1783. The British came within 1 victory point of getting a draw in Liberty, but that didn't reflect that the British cause unraveled relatively early and benefited from a late French entry. The Washington's War game, on the other hand, seemed t me to be somewhat close than the final result indicated. There was one critical victory by Benedict Arnold in North Carolina that had far-reaching effect as the was a real chance that Arnold and the entire southern Continental army would be captured which would have resulted in a solid loyalist South with little chance for a Patriot counteroffensive. Instead Arnold stuck around to cause more trouble and by the time the British secured the South they were too short on time and resources to take the North back.


Both games were enjoyable, however, and rematches are eagerly awaited.

Before tackling those two new games, Mark K. and I continued our Hold the Line series, playing the Battle of Ste. Foy from the French and Indian War. Until I got the French & Indian War expansion to HTL I had never even heard of this battle. Accounts of the Quebec campaign always concentrate on the Plains of Abraham battle and give the impression that it ended the campaign. But there was an additional battle the following year that the French even managed to win but the arrival of the British fleet shortly afterwards meant that the city of Quebec would remain in British hands.

While the French won the historical battle, in our match the British won each time. In the first go, Mark K. took the British while I took the French. The French have an advantage in numbers and quality, although the numerical advantage is largely made up by near-worthless militia and a matter of fact, on neither case did the militia take part in the battle. Looming larger was the French having starting values of 4 while the British were all 3s.

On the other hand the British had a major advantage in artillery and the French a disadvantage in time, with just 20 turns. Rounding out the British order of battle was a unit of useful colonial rangers while the French had a couple of allied Indian units.

Mark tried standing and fighting for a bit, with the intention of retreating after the early volleys. This didn't work out as he intended as he found it hard to withdraw under fire and the French jumped out to an early lead in victory points. In the middle game, however, the tide began to turn as the surviving British pulled back and the French began to straggle as they tried to stay within range,. Before too long the British outnumbered the French at the point of contact and they began to rack up points in turn. One French Indian unit made it to one hex of Quebec where it scooped up a VP marker, but it was eventually destroyed. The final score ended up being 7-6 in favor of the British,.

The second fight was more one-sided as I consistently retreated my British units which prevented the French from massing their army. Instead they ended up being strung out and caught outnumbered at the actual point of contact. The final score ended up being 7-4 for the British.

We agreed that this appeared to be a tough scenario for the French to win given the time pressure. Given that both of us have played quite a few games of Hold the Line by now, we felt that the level of play was reasonably good and the outcome was a good reflection of the scenario's balance.